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Kelly Unlockable

Kelly standing

Move List

MOVE INPUTS - AUTO GENERATED
Kelly

Inputs face right; B = back, F = forward.
Buttons: a b c x y z; s = Start.
, = next input; + = simultaneous.
/ = hold; ~ = release; ~40 = charge 40 ticks.
$ = allows nearby directions; > = strict order.
Names/conditions may need review in Training.

Motion and directional inputs

Spinning Beat - Start
  ~D, DF, F, D, DF, F, a
Spinning Beat - Start
  ~D, DF, F, D, DF, F, b
Spinning Beat - Start
  ~F, D, DF, b, F, b
Spinning Beat - Start
  ~D, DF, F, D, DF, F, c
Spinning Beat - Start
  ~F, D, DF, c, F, c
Brave Dance - Start
  ~D, DF, F, D, DF, F, x
Brave Dance - Start
  ~D, DF, F, D, DF, F, y
Brave Dance - Start
  ~F, D, DF, b, F, y
Brave Dance - Start
  ~D, DF, F, D, DF, F, z
Brave Dance - Start
  ~F, D, DF, c, F, z
Healing
  ~D, DB, B, D, DB, B, x
Healing
  ~D, DB, B, D, DB, B, y
Healing
  ~F, D, DF, b, B, y
Healing
  ~D, DB, B, D, DB, B, z
Healing
  ~F, D, DF, c, B, z
Lynx Tail - Start
  ~B, D, DB, a
Lynx Tail - Start
  ~B, D, DB, b
Lynx Tail - Start
  ~B, D, DB, c
EX - Lynx Tail
  ~B, D, DB, a + b
EX - Lynx Tail
  ~B, D, DB, b + c
EX - Lynx Tail
  ~B, D, DB, a + c
Mallet Smash - Plant
  ~F, DF, D, DB, B, x
Mallet Smash - Plant
  ~F, DF, D, DB, B, y
Mallet Smash - Plant
  ~F, DF, D, DB, B, z
EX - Mallet Smash
  ~F, DF, D, DB, B, x + y
EX - Mallet Smash
  ~F, DF, D, DB, B, y + z
EX - Mallet Smash
  ~F, DF, D, DB, B, x + z
Spinning Scythe (LK) - Start + 2 hits
  ~D, DB, B, a
Spinning Scythe (MK) - Start + 2 hits
  ~D, DB, B, b
Spinning Scythe (HK) - Start + 2 hits
  ~D, DB, B, c
EX - Spinning Scythe - Start + 3 hits
  ~D, DB, B, a + b
EX - Spinning Scythe - Start + 3 hits
  ~D, DB, B, b + c
EX - Spinning Scythe - Start + 3 hits
  ~D, DB, B, a + c
Rhino Horn - Takeoff
  ~B, DB, D, DF, F, a
Rhino Horn - Takeoff
  ~B, DB, D, DF, F, b
Rhino Horn - Takeoff
  ~B, DB, D, DF, F, c
EX - Rhino Horn
  ~B, DB, D, DF, F, a + b
EX - Rhino Horn
  ~B, DB, D, DF, F, b + c
EX - Rhino Horn
  ~B, DB, D, DF, F, a + c
Scratch Wheel (LK) - Takeoff
  ~F, D, DF, a
Scratch Wheel (MK) - Takeoff
  ~F, D, DF, b
Scratch Wheel (HK) - Takeoff
  ~F, D, DF, c
EX - Scratch Wheel
  ~F, D, DF, a + b
EX - Scratch Wheel
  ~F, D, DF, b + c
EX - Scratch Wheel
  ~F, D, DF, a + c
Standing down-fwd High Kick
  /$DF, c
Standing fwd Med Punch
  /$F, y
Standing down-fwd High Kick
  /$B, c
Standing fwd Med Kick
  /$F, b

Button combinations

recovery
  x + y
recovery
  y + z
recovery
  x + z
Getup with Kick
  a + b
Getup with Kick
  b + c
Getup with Kick
  a + c
Throw - Attempt
  x + a
Overhead - takeoff
  y + b
Taunt
  z + c

Movement inputs

Hop Fwd - start
  F, F
Back Flip
  B, B
Jump Start
  D, $U

Buttons and other inputs

a
  a
b
  b
c
  c
x
  x
y
  y
z
  z
Start
  s

Play